Fully Automatic: Version 1.2 Released
Fully Automatic » Devlog
Version 1.2
- Updated Background Packages
- Clarity on inventory
- Time, Gear & Skill considerations on skill checks
- Option to push failed skill check rolls
- Clarification on Combat Actions: Move/Tactical & Full Actions
- The addition of bonus Attack Die
- Clarification on Multiple Attackers & Attack Dice
- Updated Critical Damage Tables
- Stealth detection tables
- Material armour ratings
Inspiration
- Chris McDowell - for the chassis upon which the game is built
- Kevin Crawford - the master of situation creation
- Mausritter - for the inventory and usage system
- Block, Dodge, Parry - for the Critical Damage system
- Ikezu-ishi - for its passion and dedication
- D20 Modern - for setting inspiration and the wealth system
Files
1. FullyAutomatic_PlayerFacing_v1.2.pdf 678 kB
89 days ago
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Fully Automatic
A Modern Day Stealth Action Role Playing Game
Status | In development |
Category | Physical game |
Author | LittleBlueShyGuy |
Genre | Action |
Tags | Dice, Modern, Tabletop, Tabletop role-playing game |
More posts
- Fully Automatic: Version 1.3 Released79 days ago
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